
Short Fiction
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For readers who relish richly imagined, poetic horror that explores the darkest corners of human experience and the cosmos.
Edition details
Book Summary
A collection of dark fantasy and horror tales by Clark Ashton Smith, blending cosmic terror, supernatural hauntings, and colonial violence. Characters confront vengeful spirits, alien worlds, and forbidden knowledge, often meeting grim fates in desolate landscapes that challenge human perception and sanity.
This anthology spans exotic locales from colonial Malaya to alien planets, weaving stories of betrayal, revenge, and cosmic horror. In 'The Malay Krise,' a jealous wife betrays a pirate sultan to the British. 'The Ghost of Mohammed Din' follows a skeptic haunted by a murdered merchant. 'The Mahout' reveals a son's revenge against a maharaja through a trained elephant. 'The Last Incantation' shows a sorcerer's failed attempt to resurrect his lost love. The mutineers in 'Marooned in Andromeda' endure a nightmarish alien world of carnivorous plants and giant creatures. Other tales include a heretic's ordeal in the desert of Yondo, a man's vision of his family's death in a forest fire, and a scholar's fatal curiosity over a forbidden manuscript. Throughout, characters grapple with loss, isolation, and the limits of human understanding, often meeting tragic ends.
Reading guide
Go deeper in Short Fiction
Character guides, themes, chapter companions — plus Character Web, narrative arc, and theme heatmap teasers that unlock fully beside the text in BetterReads.
Narrative arc
Story tension across the book.
- Setup
- Escalation
- Breaking point
James Roverton
Roverton is one of three mutineers aboard Volmar's space-flier, a man of rigorous intellect and prime physical fitness who has spent years enduring the vertiginous horror of the interstellar deep. Unlike the fanatical Volmar, he is more human, and the bleak confinement has broken his morale enough that he risked everything on a failed attempt to turn the vessel homeward. When he and his companions are marooned on an alien plain and stumble into a fog-bound ambush, his caution and quick assessment of danger become the reader's anchor in a hostile, incomprehensible world.
Jonas McGillicuddy
Jonas McGillicuddy is a failed vineyard-keeper and drifting laborer, thin, stoop-shouldered, and so tramp-like in appearance that the countryside is suspicious of him. He left his wife Matilda and three children abruptly after a bitter quarrel, and now returns unannounced, not from love but because every other attempt at a livelihood has failed him. His unstable, self-consoling temperament—dreaming of pear pies while ignoring the likely consequences of his absence—makes his homecoming a slow-burning collision between fantasy and the reality of what he abandoned.
Bently
Bently is a guest at the abbey of the learned Hilaire, a young man full of desires and curiosities, exactly the temperament his host warns is most vulnerable to the occult peril lurking in a few sheets of old French parchment. When Hilaire's face darkens and he forbids all questions about the manuscript, crossing himself and speaking of hidden heresies and necromancies, Bently's wildest curiosity is awakened rather than quelled. His inability to think of anything else for the rest of the evening sets him on the path toward the forbidden knowledge the story will unfold.
Malygris
Malygris is a master of all knowledge and arcane power, a sorcerer whose necromancy can call back the dead, yet he is tormented by age, despair, and the death of his evanescent hope. When he summons the shade of Nylissa, he scrutinizes her with growing cruelty, finding her lips less lovely and her form less supple, until his soul sickens with the suspicion that even memory is a dubitable mirage. His tragic flaw is the belief that magic can recover what time has taken, and his dialogue with the viper—who alone knew the one thing he did not—drives the story's meditation on the vanity of wisdom and the impotence of love.
Herbert Albert Adams
Adams is one of three mutineers—along with Chester Deming and James Roverton—aboard Volmar's flier, a man of proven intellectual ability and flawless constitution who volunteered for a voyage no ordinary man would dare. Unlike the fanatically devoted Volmar, Adams is more human, and the years of bleak confinement among the pits of infinity have eroded his morale until he can bear the nostalgia for Earth no longer. His failed, barehanded attempt to turn the vessel homeward, and the cold sentence Volmar passes upon him, establish the central conflict between human longing and inhuman devotion to an idea.
John Hawley
John Hawley moves through the same parched, fire-prone country that Jonas McGillicuddy tramps, a world of isolated ranches, yellow pines, and the spectral snows of the Sierras in the distance. His presence is tied to the social fabric Jonas has neglected—the neighbors, the suspicions, the small human connections that Jonas abandoned along with his family. As Jonas nears the hills beyond Georgetown, Hawley's role in the unfolding plot helps ground the story's early arc in the tangible realities of a rural community that Jonas no longer fully belongs to.
Colonialism and Imperialism
The book explores the violent clash between indigenous powers and European colonial forces, as seen in 'The Malay Krise' where British expansion crushes Sultan Sujah Ali's pirate empire, and in the broader backdrop of British rule in India.
Supernatural and the Unknown
Ghosts, hauntings, and supernatural phenomena are central, as in 'The Ghost of Mohammed Din' where a skeptic confronts a vengeful spirit, and in other tales involving necromancy, demons, and otherworldly entities.
Loss and Mortality
Themes of death, grief, and the irreversible passage of time pervade the stories, such as in 'The Last Incantation' where a magician fails to recapture his lost youth and love, and in 'The Phantoms of the Fire' where a man returns to find his family destroyed by fire.
Cosmic Horror and Estrangement
Characters face vast, indifferent cosmic forces and alien worlds, as in 'Marooned in Andromeda' where mutineers are abandoned on a hostile planet, and in 'Sadastor' where a demon witnesses the death of a world.
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