Short Fiction · Characters
Character guide
Key figures in Short Fiction by Robert Sheckley.
Skim names here — open a free preview to see character cards and Character Web beside the page as you read.
Pid
major
Also known as Nervously Pid
Pid belongs to a small, claustrophobic watch crew — Cassel, Morse, Edwardson — stuck in a ship with a detector dial, a greasy deck of cards, and a mounting dread of the mind-grabbing aliens they're supposed to be monitoring. The tedium curdles into bravado: they gamble imaginary millions, needle each other about scars and beards, and finally decide to disobey command and fly out to meet the enemy themselves. Their reckless initiative — and the dial that hasn't moved — sets the story's central question in motion.
Dan Drake
major
Also known as Drake, VI Drake
Drake is the reluctant voice of reason among the men at Vuanu, facing down Cable's panicked attempts to radio for rescue while Sorensen backs him up. He carries the weight of Eakins's last instructions — hide the transmitter, tell no one — and understands that any outsider arriving unprepared becomes a vessel for the thing already loose among them. His grim calculus, that isolation is the only defense, defines the story's early stakes and the moral trap the survivors are caught in.
Mr. Morrison
major
Also known as Morrison
Morrison came to Venus with twenty thousand dollars and a plan: one rich strike, then marriage to Janie and an ocean farm back on Earth. Eighteen hundred miles into the waterless waste, he's learned that the desert can kill, and he naps in half-hour increments while daydreaming about mackerel herds and his trusty dolphin. When his sandcar tips over a collapsing dune, the gap between his careful ambitions and the desert's indifference becomes the story's engine.
Charles Dennison
major
Also known as Charlie, Charley, Mr. Dennison
Dennison is a Harvard- and MIT-trained plant biologist who has lived alone with his research since thirty-two, publishing papers and selling an insecticide, content in his austere bachelor's seclusion. After three years of pursuit he proves out a longevity drug — and decides, with bleak philosophy rather than paranoia, that immortality is inevitable and ought to be revealed. A silenced bullet chipping granite three inches from his head teaches him, too late, what his years of isolation never did: that other hands are already reaching for what he made.
Warm Anders
major
Also known as Anders
Anders is on the verge of a good evening — a before-party drink with Judy, whose smiles he has catalogued by number — when a voice with no body asks him for help and tells him he was 'warm' just then. Rather than panic, he accepts his own sanity and treats the search as a puzzle, testing angles of his room until the proportions of the world briefly come apart. His new love for Judy and his invisible passenger pull in opposite directions, and the story's tension lives in which one he'll let rearrange his life.
Colonel Cercy
major
Also known as Cercy
Cercy sits across from the Ambassador as the alien calmly describes an undetectable, unjammable beacon that will broadcast Earth's location for as long as he lives — and that he cannot switch off. Cercy's response is immediate and physical: a silenced pistol, six shots, and the unnerving discovery that the Ambassador's 'diplomatic immunity' is literal. Back in the control room with Darrig and the psychiatrist Malley, he pivots to Plan Two, carrying the story forward as the question shifts from whether the Ambassador can be killed to what his prepared 'philosophy' might do to them.
Hellman
major
Hellman and Casker are stranded prospectors who land on a spined, mountain-covered world in search of water and food, their supplies nearly gone. Where Casker tears open crates hunting for anything edible, Hellman lingers over a dusty book he finds in the warehouse, trading hunger for curiosity. His scholarly reflex—reading the planet's violent geological past in its needle peaks—sets him apart from his practical partner and quietly signals that what they find here may matter more than a meal.
William Sorensen
major
Also known as Sorensen
Sorensen is the steady hand on the beach, watching through binoculars as animals swarm the ketch and Eakins swims for shore with the creatures in pursuit. When Eakins' voice comes back over the walkie-talkie strangely calm and speaking of "consultation," Sorensen is the one still trying to reach him, still asking questions. His composure under mounting strangeness anchors the story's early arc, making the moment contact breaks feel like a loss of the group's last tether.
Tom Morrison
major
Also known as Tommy, Tom
Morrison has spent twenty-one days and eighteen hundred miles crossing a waterless waste three times the size of the Sahara, down to his last ten dollars and following traces of goldenstone. He daydreams about Janie and a mackerel farm on the Atlantic, a future that depends entirely on one lucky strike. When exhaustion finally makes him doze at the wheel, the sandcar tips over a dune's crumbling edge—and the story's early promise of fortune turns into a question of whether he survives the desert at all.
Al Cable
major
Also known as Fred, Cable
Cable is one of three men on a vessel parked in space, monitoring a dial that will signal the approach of a mind-grabbing alien presence. He banters about bridge partners and three-million-dollar card debts, but his real tension is impatience: he wants to go out and meet the thing rather than wait to be possessed. His push to act—over Edwardson's caution and Morse's grumbling—drives the crew toward a decision that shapes the story's middle.
Mr. Gelsen
supporting
Also known as Gelsen
Gelsen is a thoughtful man in a room of officials and displaced homicide detectives, asked to accept that machines can now prevent murders before they happen. He says yes, he supposes he does agree, but the unease lingers, and he considers talking it over with Macintyre. His quiet doubt gives the story its moral hinge: the watchbird's logic is sound on paper, and Gelsen is the one who can't quite stop noticing what it costs.
Cost of Living Carrin
supporting
Also known as Carrin, Mr. Carrin
Carrin lives surrounded by A.E. appliances—the Auto-towel, the Kleen-presser, the Wall-reminder reciting chores he hasn't done—and a finance man is due in half an hour. Miller's suicide nags at him even as he tries to enjoy the shower and the perfume and the dressed-and-ready routine. His anxious scramble to hide the Castile Motors bartender before Mr. Pathis arrives shows a man whose comforts have become obligations, and whose story is really about what all this buying is for.
Fannia
supporting
Fannia commands the cramped, fuel-starved ship crawling toward Thetis, trading insults with his navigator Donnaught while plotting a detour to a Galactic Survey cache on Cascella. He is practical to the point of paranoia, ordering full space armor and weapons despite the planet's friendly classification, because 'unique social structure' in a survey report usually means trouble. His gleeful discovery of the fuel cache and his insistence on no fraternizing set the expedition's wary, transactional tone.
The Quedak
supporting
Also known as Quedak
The Quedak is a selfless pilgrim of the universe, convinced that Quedaks owe a duty to the native fauna of planets, and its body screams with every centimeter of its crawl toward Captain Jensen's Southern Cross. It slips aboard through a half-open pressure door and clings to a shelf's underside through the freezing, blazing flight, listening to the fumigation hiss meant to kill it. Its quiet stowaway survival turns a routine Mars expedition into a delivery system for something patient, purposeful, and not remotely human.
Casker
supporting
Casker belongs to the small, carefully chosen team Cercy assembles to assassinate the Ambassador, a being whose defense is to become each particular weapon aimed at it. The council's early sessions—Harrison's gamma-ray flood, Darrig's Metal Old Man parable, Malley's Derichman Analyzer report—define the problem Casker shares: quality over numbers, and a target that cannot be touched by any single approach. The group's escalating, futile plans against an invisible, polite enemy drive the story's central puzzle.
Edward Eakins
supporting
Also known as Eakins
Eakins appears at the edge of the clearing while rats, hermit crabs, and a bird of paradise press the men back, and Cable raises a rifle at him before Sorensen slaps the muzzle aside, insisting Eakins can't help what he's become. He watches, then melts back into the jungle, unarmed and untouchable, a human question mark in a siege fought with borrowed wildlife. His presence sharpens the crew's dread that the Quedak's reach extends beyond animals and into people.
Professor Carver
supporting
Also known as Carver
Carver negotiates with Deg, the village medicine man, for sersee juice—the red-berry elixir that means life to the people of Loray—while Fred fumes and brandishes beads and knives. Carver's diplomatic fiction, that he is a fellow holy man and it is Deg's priestly duty to share, reveals a scholar willing to bend truth for a sample he hopes to synthesize on Earth. His patient, almost reverent persistence against Deg's gentle refusals anchors the story's quiet conflict between need, faith, and scarcity.
Professor Micheals
supporting
Also known as Micheals
Micheals guards his ten-year custom of a week of absolute rest at his New York State farm, until his hired man Conners shows him a truck-tire-sized thing that sheared two inches off a spade. Prodding it with scientific calm, he watches dirt, stone, and steel vanish without heat or recoil, and decides to phone the college for a physics man. His methodical curiosity turns a lawn nuisance into the story's central menace, a leech that feeds on everything and grows.
Professor Darrig
supporting
Also known as Darrig
Darrig is the only member of Cercy's four-man assassination team genuinely fascinated by the Ambassador as a problem to be solved, not merely a target to be eliminated. He draws on Apache folklore about Metal Old Man's unarmored armpit to suggest the alien might have a hidden weakness, and he is the one who translates the Derichman Analyzer's cryptic verdict into plain language. Cercy is counting on him for the breakthrough that the others' engineering and psychiatry cannot supply.
Captain Somers
supporting
Also known as Somers
Somers never appears in the classroom himself, but his past exploits surface as the kind of vivid, half-legendary material that Eddie McDermott finds far more compelling than Carner's rules about avoiding cliches. The remembered tale of Saturnian brains immobilizing Confederation ships represents the pulpy, imaginative tradition that Carner's serious craft lessons are trying to discipline. Somers thus haunts the story as a ghost of the fiction Eddie actually wants to write.
Eddie McDermott
supporting
Also known as Edward James Flaherty
Eddie sits through Carner's lecture on avoiding cliches with mounting indifference, sneering at the earnest horn-rimmed student and stifling yawns while the instructor explains why aliens need understandable emotions. By the end he drops the class outright, defending his right to call Jupiter's red spot malevolent and his Venetian Threngener a monstrosity. His stubborn preference for fiction over journalism sets up the collision between raw imaginative appetite and disciplined craft that the story explores.
Ger the Detector
supporting
Also known as Ger, Quickly Ger, Cautiously Ger
Ger accompanies Pid and Ilg on a dawn infiltration of a human atomic installation, his Displacer pulsing as he takes the coloration of plants and logs. But when a small animal darts past, he instantly grows four legs and a streamlined body and gives chase, forgetting teeth and discipline alike. Pid must scold him back into shape, mindful of the Chief's warning that Ger's Exotic-Shape lure needs watching — a flaw that could expose the whole mission.
Mark Rogers
supporting
Also known as Rogers
Rogers arrives on Earth broadcasting a signal no human method can jam, calmly informing Cercy that stopping the transmission is impossible because it ends only with his life. When Cercy empties six rounds into him, he simply vanishes and returns, explaining that ambassadors enjoy a certain diplomatic immunity and that humans could not even comprehend the nature of his defense. His serene invulnerability transforms a straightforward assassination assignment into an escalating intellectual siege.
Mr. Watkins
minor
Also known as Watkins
A minor character with limited but notable presence.
Stephen Rajcik
minor
Also known as Mr. Rajcik, Rajcik
A minor character with specific mentions.
Frank Conners
minor
Also known as Frank, Conners
A minor character with recurring mentions.
Malley
minor
A minor character with notable mention count.
Macintyre
minor
A minor character with recurring appearances.
Max Krandall
minor
Also known as Krandall
A minor character with limited appearances.
Williams
minor
Also known as Williams 4
A minor character with few mentions.
Jane
minor
A minor female character with some mentions.
Harrison
minor
A minor character with recurring mentions.
Cassel
minor
A minor character with limited presence.
Donnaught
minor
A minor character with high proper mention count.
Mr. Pathis
minor
Also known as Pathis
A minor character with limited appearances.
Officer Celtrics
minor
Also known as Celtrics
A minor character with a law enforcement role.
Judy
minor
A minor female character.
C. R. Jones
minor
Also known as Jones
A minor character with limited presence.
Monty Byrnes
minor
Also known as Byrnes
A minor character with limited presence.
Oro
minor
A minor character with few mentions.
Captain Jensen
minor
Also known as Jensen
A minor military character.
Mr. Miller
minor
Also known as Miller
A minor character with limited appearances.
Reverend Joseph Morrison
minor
Also known as Morrison
A religious figure with minor narrative role.
The Answerer
minor
Also known as Answerer
An entity or character with a specific function.
General O'Donnell
minor
Also known as O'Donnell
A military figure with minor role.
Lek
minor
A minor character with recurring mentions.
Minnie
minor
A minor female character.
Morran
minor
A minor character with some mentions.
Lingman
minor
Also known as old Lingman
A minor character with recurring mentions.
Deg
minor
A minor character with limited presence.
Billy
minor
Also known as Bill
A minor character with few mentions.
Edwardson
minor
A minor character with recurring mentions.
Ilg
minor
Also known as Ilg the Radioman
A minor character with a specific role as radioman.
Morse
minor
A minor character with limited appearances.
Roger Greco
minor
Also known as Greco
A minor character with few mentions.
Professor Carner
minor
Also known as Carner
A minor academic character.
Jim Ferris
minor
Also known as Ferris
A minor character with few mentions.
Ollie Bernstein
minor
Also known as Ollie
A minor character with limited appearances.
Mr. Bennet
minor
A minor character with few mentions.
Jackson
minor
A minor character with few mentions.
Mr. Boyard
minor
Also known as Boyard
A minor character with limited appearances.
Leela
minor
A minor female character.
Dinelli
minor
A minor character with limited presence.
Grom
minor
Also known as the Grom
A minor character or entity.
Janie
minor
A minor female character.
Tom Recetich
minor
Also known as Recetich
A minor character with few mentions.
Richard Everset
minor
Also known as Everset
A minor character with limited appearances.
Allenson
minor
A minor character with few mentions.
Jim Remstaater
minor
Also known as Remstaater
A minor character with limited presence.
Moriarty
minor
A minor character with few mentions.
Martha
minor
A minor female character.
Farmer Ollister
minor
A minor character with limited appearances.
Ilm
minor
A minor character with few mentions.
Mr. Reade
minor
Also known as Reade
A minor character with limited presence.
Engineer Vayne
minor
Also known as Vayne
A minor character with a technical role.
Mr. Ostersen
minor
A minor character with few mentions.
Mort Eddison
minor
Also known as Mort
A minor character with few mentions.
Dierdre
minor
A minor female character.
Alfern
minor
A minor character with limited presence.
Sheriff Flynn
minor
Also known as Flynn
A minor law enforcement character.