The Adventurous Simplicissimus · Character
Jump-i'-th'-field
A soldier known for his leaping ability, a minor character.
minor
Also known as Jump, Whereupon Jump
First appearance: xxi is somewhat shorter and more entertaining than the last
Jump-i'-th'-field shows up with force in II: How the Huntsman of Soest Did Rid Himself of the Huntsman of Wesel. The page is where that presence becomes real.
The Huntsman's loyal servant, who helps in the ambush and wears a devil disguise to terrorize the impostor.
Free preview opens at this moment — character cards, Character Web, and themes sit beside the text as you read.
In II: How the Huntsman of Soest Did Rid Himself of the Huntsman of Wesel: The Huntsman's loyal servant, who helps in the ambush and wears a devil disguise to terrorize the impostor. Later, in V: How He Shall Reconcile…
Continue beside the text
The fuller portrait of Jump-i'-th'-field sits in Reading Lens — open the free preview to keep reading with notes on the page.
See Jump-i'-th'-field in xxi is somewhat shorter and more entertaining than the lastCharacter Web
2 connectionsA slice of how Jump-i'-th'-field sits in the book — open the reader for the full interactive map.
Relationship types
- Other
Character groups
- Noble and Legendary Soldiers
- Diverse Characters and References
Explore ties, sentiment, and clusters while you read
Open in readerNarrative arc
Story tension across the book — this chapter sits in Exposition.
- Setup
- Escalation
- Breaking point
- Aftermath
- Closing
This moment is the story's dramatic climax because it represents the emotional and psychological peak of Simpl…
Full beat labels and climax notes unlock in the reader.
Follow the arc while readingIn the story
Jump-i'-th'-field appears across 9 companion beats. Open any chapter in the free preview to see the notes beside the text.
- II: How the Huntsman of Soest Did Rid Himself of the Huntsman of Wesel
- V: How He Shall Reconcile All Religions and Cast Them in the Same Mould
- How the Huntsman Again Secured Honour and Booty
- How He Found the Devil in the Trough, and How Jump-I’-Th’-Field Got Fine Horses
- IX: Of an Unequal Combat in Which the Weakest Wins the Day and the Conqueror Is Captured
- XI: Contains All Manner of Matters of Little Import and Great Imagination
- Of Simplicissimus’ Strange Fancies and Castles in the Air, and How He Guarded His Treasure
- XIV: How the Huntsman Was Captured by the Enemy
- +1 more
Chapter companion notes
Spoil-light check-ins for Jump-i'-th'-field unlock in the free preview.
See Jump-i'-th'-field in xxi is somewhat shorter and more entertaining than the last