← All themes

Short Fiction · Theme

Forbidden Knowledge and Curses

How Short Fiction develops Forbidden Knowledge and Curses.

The book explores the dangers of seeking hidden or forbidden knowledge, as seen in the hereditary curse of the House of Kralitz and the mysterious, enslaving power of the alien crystal that traps human souls.

Where it surfaces

  • The Secret of Kralitz

    The secret of Kralitz is a forbidden knowledge passed down through generations, tied to a curse that condemns each Baron to an undead existence.

  • The Crystal Circe

    Arnsen's summoning of Circe and pursuit of the crystal's power reflect a dangerous quest for forbidden knowledge.

  • Prologue

    The crystal and the encounter with Circe represent a forbidden, transformative knowledge that has cursed Arnsen.

  • I: The Star-Gem

    The discovery of the star-gem hints at forbidden or dangerous knowledge, as O'Brien becomes ensorcelled by the jewel.

  • II: Lure of the Crystal

    The gem grants forbidden knowledge (the alloy) and exerts a cursed pull, leading the crew into danger.

  • III: The Singing Crystals

    The crystal's power and the entity Circe represent dangerous, otherworldly knowledge that ensnares the explorers.

  • IV: Circe the Immortal

    Arnsen's summoning of Circe using the gem, delving into powers beyond human understanding.

  • V: The Jewel-Folk

    O'Brien's enlightenment about the crystals and Circe's true nature represents forbidden knowledge that leads to his transformation and loss of humanity.

  • Epilogue

    Arnsen's encounter with the crystals and his possession of Circe represent a cursed knowledge that has left him empty and doomed to wander space.

  • War-Gods of the Void

    The chapter delves into the dangerous pursuit of understanding the war-gods, a knowledge that brings madness and doom.

  • Crypt-City of the Deathless One

    The exploration risks uncovering forbidden knowledge and awakening ancient curses.

  • II

    The Ancients' power source is a coveted secret, guarded by unknown dangers.

  • III

    Garth seeks Doc Willard's forbidden knowledge about the Silver Plague, while the ruins of Chahnn hold lost technologies of the Ancients.

  • IV

    Garth's knowledge of the Forest's dangers and the Ancient map represents dangerous, hidden knowledge.

  • The Lost City's Secret

    Willard has spent five years studying the Ancients' library, uncovering both the cure for the Silver Plague and the doomed mind-transplantation that killed the Ancients.

  • The Eyes of Thar

    The ancient knowledge of Klanvahr and the mysterious technology of Sanfel's laboratory represent forbidden knowledge.

  • Dream's End

    The risky psychological experiment that blurs the line between healer and patient, echoing the pursuit of forbidden knowledge.